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Since I just found this page trying to do it myself, and nobody had an answer, I thought I'd post what I just came up with to achieve the result the OP was asking about (that is, using the DPad buttons as buttons rather than axes) It does not work wirelessly and does not work via USB either. I want to be able to play with my xbox controller with my Windows 10 virtual machine. Is that possible I see that the mac driver treat D-pad as buttons is that the case for PC too. How does it work i wanted to use it as simple buttons and not axis. As for possible uses for this, you may have a remote desktop setup for travelling, or you may want to use a controller on a PC streaming service like Shadow. I have a wireless Xbox One controller (Newest and recently released). After checking the forums i managed to setup an xbox controller for presentations, the only thing i dont understand is the d-pad. ::edit:: I don't know why the formatting it jacked up.Īlexnode pointed out I listed the layout for a MAC. Then, the RdpGamepadViGEm file then reads the gamepad data, feeds it into a virtual Xbox 360 controller that controls your remote desktop. It's possible to have more than one controller running at a time, I don't have that info on me right now. This game requires one XBox 360 PC Controller or one XBox One Controller.
#UNITY3D USING AN XBOX CONTROLLER ON MAC ZIP FILE#
Button 0 - nothing Button 1 - nothing Button 2 - DPad Up Button 3 - DPad Down Button 4 - DPad Left Button 5 - DPad Right Button 6 - Start Button 7 - Back Button 8 - Left Analog Stick Press Button 9 - Right Analog Stick Press Button 10 - Left Shoulder Button Button 11 - Right Shoulder Button Button 12 - XBox Button Button 13 - A Button 14 - B Button 15 - X Button 16 - Y Button 17 - nothing Button 18 - nothing Button 19 - nothingĥth Axis - Left Trigger 6th Axis - Right Trigger For the Mac version just unload the zip file and run the application.